Halfwatt Games

Unity · Godot · FBX · GLB

Pawn Shop Kit

65 interaction-ready props, fixtures and room pieces. Every door, drawer, lid and dial is its own part, pivoted where it really moves, with colliders and ready-to-use scripts.

Coming soon to the Unity Asset Store Read the documentation
Isometric view of a furnished pawn shop built from the kit: counter, safe, cash register, display cabinet, shelving, pegboard with guitars

Built for games where players touch things

Moving parts, ready to use

25 hinges, slides and spins across 16 models. Call Toggle() from your raycast, or SetOpenAmount(0..1) for drag-to-open.

Holders that hold

Pick up the ring tray and the rings come with it. Guitars go back on the pegboard or into their case, and a necklace drapes on its display bust.

Physics-ready props

Real-world mass on every pickup and a centre of mass over its base, so dropped items land the right way up.

Walk-in demo scene

A furnished shop and back office using all 65 prefabs, with a first-person controller: open, pick up, put back, crouch.

Clean and consistent

Real-world scale, wall-snapping origins, seamless PBR textures at 1024 px/m, lightmap UVs and 3-level LODs on heavy models.

Built-in, URP and Godot

Built-in materials out of the box, one-click conversion to URP, and Godot 4 GLBs with an import script.

Technical details

Models47 unique + 18 colour variants (65 prefabs)
Triangles12 to 12k per model; 3 LOD levels on the 23 models over 3k
Moving parts25 across 16 models, script-driven (no animation clips)
Colliders123 boxes (UCX in FBX, BoxColliders in Unity, collision shapes in Godot)
Materials53 PBR materials; 1024 × 1024 seamless textures
UVsUV0 tiling box projection; UV1 lightmap UVs
Unity6000.0 LTS or newer · Built-in and URP
FormatsUnity package, FBX, GLB

Support

Questions, bugs or requests? Email halfwattgames@gmail.com. The full documentation is on the docs page and ships inside the package.