165 toon island and dig site models, 4 animated characters, themes, day and night, and a playable demo. For Unity 6, URP and Built-in.

The four animated characters The archaeology dig site Tropical, autumn, winter and spooky themes

1. Install

  1. Unity 6000.0 LTS or newer, with URP or the Built-in Render Pipeline. The shaders contain a SubShader for each, so nothing needs converting.
  2. Import the package. Everything lives in Assets/ToonTropical/.
  3. Open a demo scene in Demo/: Demo_TileIsland, Demo_HeroIsland, Demo_DigSite or Demo_SmallIsland. Press Play, or just look at the Scene view: the water, wind and fire animate in edit mode too.
  4. Want to walk around? Open Demo_Explore and press Play: you control the explorer on a roomy island with a camp, a village, a dock and a dig site (see section 5).
Upgrading from Toon Tropical Lite? Import this pack into the same project. It updates Lite in place, and your scenes keep working.

2. Using the assets

What's inside: 165 models: modular shore and cliff tiles, palms and plants, rocks, huts, docks, boats, camp gear, treasure and set dressing, plus an archaeology dig site (fossils, dig tools, a camp, ruins and dig pit tiles). Also 4 animated characters, 5 effects and a toon sky.

3. Environment: themes, time of day, wind

Add Toon Tropical > TT Environment to any scene; the demo scenes already have one. It finds its palettes automatically. If they're missing, use Find Palettes from the component's context menu.

SettingWhat it does
ThemeTropical, Autumn, Spooky or Winter. Re-colors every Toon Tropical material at once.
Time Of DayDay, Sunset or Night. Swaps the palette, re-aims the assigned Sun, sets the camera backgrounds and scales the fire and lamp lights.
WindDirection, strength, frequency, flutter and gusts for palms, plants, grass, flags and the tent.
Animation clockDrives the water, foam, flames and lamp glow. Use Fixed Time freezes them for screenshots.

From a script (all pack scripts live in the ToonTropical namespace, so add using ToonTropical;): env.theme = TT_Environment.Theme.Winter; env.timeOfDay = TT_Environment.TimeOfDay.Night; env.Apply();

4. Modular terrain tiles

5. Characters

PrefabClips (all looping, in place)
SK_Island_CrabIdle, Walk (sideways), Snap
SK_Island_ParrotIdle, Fly, Squawk
SK_Island_MonkeyIdle, Walk, Cheer
SK_Island_ExplorerIdle, Walk, Dig, Wave

Walk-around starter (Demo_Explore)

6. Using assets from other packs

Tools > Toon Tropical > Toonify Selection… gives models from other packs, or your own, the Toon Tropical look, so they sit naturally next to the pack's assets:

7. Sky and effects

8. Performance tips

9. Support

Toon Tropical is made by Halfwatt Games. Questions and requests: halfwattgames@gmail.com. Documentation and the playable web demo: halfwattgames.github.io/toon-tropical. If the pack helps your game, a review helps a lot.